It’s this engaging combat system that people often remember the most fondly when it comes to Dragon’s Dogma. Over the course of the game, Dragon’s Dogma demonstrates a commitment to variety in encounter design, underpinned by a suitably strong combat system. Within minutes, you’ll be thrown into the action, and as the game ramps up, you can expect suitably grandiose encounters against trolls, griffins, ogres, goblins and of course, dragons. In an impressive opening sequence, Dragon’s Dogma leads the player through a tense story prologue, quickly acquainting them with the game’s lively and dynamic combat mechanics. Given its fair success in addition to several successful re-releases since, the question remains: when will we get more Dragon’s Dogma? It’s exactly the type of game that deserves a second chance to meet its full potential.įor the curious player, Dragon’s Dogma wastes no time in showing off its more ambitious qualities. Dragon’s Dogma, however, has fared much more favourably - carving out a place in video game history as an overlooked gem. Nine years after the release of both of these games, it’s safe to say that the legacy of Resident Evil 6 is one that fans of the signature zombie-slaying series would rather forget. READ MORE: ‘Project Zomboid”s Chris Simpson talks about a decade of Zomboid, and Build 41. When Dragon’s Dogma was first released in the summer of 2012 to relatively little fanfare, one of its biggest draws was that it came bundled with a free demo for the highly anticipated Resident Evil 6.
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